This last project was a nightmare for me. Everything went wrong. I had scaling problems that i could not fix and i ended up with a storyline that is nothing like my original idea.
What you don't get to see:
In the the beginning of composition, after the lady pulls down the knob. A scene showing the dials of the slot machine should of been pictured. The dials contained objects that women consume themselves with, instead of cherries, lucky 7's, etc. Depending on the combination of the images, she received ticket points. After she is done playing 2 or 3 rounds she than walked to the check-out line and received a blow-up man in exchange with her tickets.
Concept:
I wanted to experiment with the stuff women engage themselves in for men: image enhancement, sex education, and moral behavior. Using a slot machine, replacing the typical images on the dials to objects relating to my concern a woman will win points which she uses to cash out for a man valued with the points that she earned. The idea is that when a woman has a healthy balance with the three points, she gets the man she desires.
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5 comments:
I like your slot machine concepts but like you said there seems to be a few technical issues need to work on.
I was thinking maybe you could add more iconic imagery inside the slot machine to reflect more on your content?
Very Jetsons like. It needs to maybe be a little longer and the cause and effect of the machine needs to go faster, but still a very refined, sharp looking peice!
i like the idea behind this piece, but i think that the video could reflect it a little better. I could tell you were having problems when you working on it.
I think this has a lot of potential. The color of the wall kind of bothers me though.
- Sway away from using the characters. They domination this piece, leaving little to nothing in the light of the machine itself. The piece doesn't fully suggest what exactly is going on -- and nor does the machine resemble a slot machine.
- Attempt to focus more on the basic components of the machine. Build them one at a time, then begin to make them move with one another. Try not to tell a story, but hopefully try to say something.
- I wish you luck, and if you need any help let me know! That's what classmates are for.
nice color palette..I like the simplicity of your machine as well as its design. kool characters!
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